The Journey

  • Company 1: Failed after 2 years
  • Company 2: Acquihire, broke even
  • Company 3: Sold for $8M
  • Company 4: Still building
  • Company 5: Just started

What Works

  • Speed: Ship fast, learn faster
  • Focus: One big idea, not ten
  • Team: Hire people better than you
  • Market: Ride the wave, don't fight it

What Doesn't

  • Perfection
  • Long development cycles
  • Building without customers
  • Ignoring competition

The Addiction

I can't stop building. Each failure teaches. Each success funds the next.

This is the game.


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